VGA FX5200-TD128LF/AGP8x 128MB 64Bit DVI passive Kühlung
CineFX Shading Architecture
-Support for DX 9.0 Pixel/Vertex Shader 2.0+.
-Very long pixel programs up to 1024 instructions.
-Very long vertex programs with up to 256 static instructions and up to 65536 instructions
executed before termination.
-Looping and subroutines with up to 256 loops per vertex program.
-Subroutines in shader programs.
-Dynamic flow control.
-Conditional write masking.
-Conditional execution.
-Procedural shading.
-Full instruction set for vertex and pixel programs.
-Z-correct bump-mapping.
-Hardware-accelerated shadow effects with shadow buffers.
-Two-sided stencil.
-Programmable matrix palette skinning.
-Keyframe animation.
-Custom lens effects: fish eye, wide angle, fresnel effects, water refraction.
High-Performance, High-Precision, 3D Rendering Engine
-4 pixels per clock rendering engine.
-128-bit, studio-quality floating point precision through the entire graphics pipeline.
-Native support for 128-bit floating point, 64-bit floating point and 32-bit integer rendering
modes.
-Up to 16 textures per pass.
-Support for sRGB texture format for gamma textures.
-DirectX and S3TC texture compression.
High-Performance 2D Rendering Engine
-Optimized for 32-, 24-, 16-, 15- and 8-bpp modes.
-True-color, 64x64 hardware cursor with alpha.
-Multi-buffering (double, triple or quad) for smooth animation and video playback.
Advanced Display Pipeline with Full nView Capabilities
-Dual, 400MHz RAMDACs for display resolutions up to and including 2048x1536@85Hz.
-Integrated NTSC/PAL TV encoder support resolutions up to 1024x768 without the need for
panning with built-in Macrovisioncopy protection.
-Video Mixing Renderer (VMR) supports multiple video windows with full quality and features in each window.
MSI 8998-002R, GeForce FX 5200, GDDR, 64 bit, 400 MHz, 2048 x 1536 pixels, AGP 8x
MSI 8998-002R. Graphics processor: GeForce FX 5200, Processor frequency: 250 MHz. Graphics card memory type: GDDR, Memory bus: 64 bit, Memory clock speed: 400 MHz. Maximum resolution: 2048 x 1536 pixels. DirectX version: 9.0, OpenGL version: 1.4. Interface type: AGP 8x